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What does the waking mall get wrong?

A standing thread for the most useful kind of feedback we can get.

If you have walked the playable mall at /play and it disagreed with your dreams — the light too steady, a corridor too honest, an escalator that only goes where escalators go — describe the disagreement here. The gap between the built mall and the dreamed one is exactly the material the builders want.

And the reverse counts double: if it got something right, something you had never told anyone, we definitely want to hear about that.

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